A complicated mission. A team of misfits that just don’t get along. What could possibly go wrong?
The team: A skinny pickpocket with dreadlocks and a big attitude. A foppish assassin with a fear of blood An elite fighter, master of the sardonic raised eyebrow. A smuggler with a drinking problem and a propensity for brawling. And a no-nonsense, heavily tattooed machinist, trying to keep them all in line.
The mission: Free a Damsian inventor kept prisoner in the distant city of Azyr. Spark a rebellion to remove the half-mad tyrant ruling the place, and while they’re at it, end slavery in Azyr. And do it all without getting killed, shackled into slavery, or arguing.